Showing posts with label skills. Show all posts
Showing posts with label skills. Show all posts

Monday, March 23, 2015

BiFrost Homebrew: Modern Tools

Going along with last weeks new modern skill list, I also came up with a modern list of tools. These are not comprehensive at all and many of the tools and kits from the old list could easily make their way on here.

Artisan’s Tools
    Brewer’s Supplies
    Carpenter’s Tools
    Surveyor’s Tools
    Cook’s Utensils
    Glassblower’s Tools
    Home Repair Tools*
    Jeweler’s Tools
    Sewing Kit
    Mechanic’s Tools
    Painter’s Supplies
    Potter’s Tools
    Smith’s Tools
    Tinker’s Tools
    Woodcarver’s Tools
    Welder’s Tools
Chemist’s Kit*
Computing Kit*
Disguise Kit
Forgery Kit
Gaming Set
    Dice Set
    Chess Set
    Checkers Set
    Playing Card Set
    Mahjong Set
    Dominoes Set
    Collectible Card Game Set
    Video Game System
Musical Instrument
    Woodwind
    Guitar
    Viol
    Brass
    Percussion
    Keyboard
Navigator’s Tools
Thieves’ Tools
Vehicles
    Air*
    Land
    Water

Home Repair Tools- A basic toolbox used for home and appliance repair
Computing Kit - A flash drive, a small laptop, random cables, cd’s, and hardware tools. Proficiency with this kit lets you add your proficiency bonus to create software, fix computers, create hardware, bypass firewalls, and other computing needs.
Chemist’s Kit - A set of vials with stoppers, a small bunsen burner, a mortar and pestle, small clippers, and compact measurement tools . Lets you add your proficiency bonus to
carefully gather and store materials and specimens as well as when crafting poisons and antidotes.
Vehicles (Air) - Helicopters, airplanes, parachutes, hang gliders, and other aerial transportation.

Monday, March 16, 2015

BiFrost Homebrew: Skills

Now that Young Justice is down (for now at least) I can start putting up the rules for playing int he BiFrost setting.

One of the big difference in the BiFrost setting from that of a regular one is that ti takes place in modern times. Most skills people have are not going to match up to those from the PHB. Instead, I have made an alternate list, that has the same number of skills, but better fits a modern setting. A lot of this is taken as inspiration from the d20 Modern and 4e Gamma World sets. I figured I would adapt rather than start from scratch. I'm only including descriptions of skills for the ones I'm adding, all other can be found here

Skills
Acrobatics - Dexterity
Animal Handling - Wisdom
Athletics - Strength
Current Events - Intelligence - This skill covers knowledge recent of news, culture, and trends
Deception - Charisma
Humanities - Intelligence - Knowledge of human history and the human condition:
ex. art, social sciences, business, religion, and law
Insight - Wisdom
Intimidation - Charisma
Investigation - Intelligence
Medicine - Wisdom
Mystery - Intelligence - Knowledge of conspiracy theories, the occult, and other oddities
Perception - Wisdom
Performance - Charisma
Persuasion - Charisma
Science - Intelligence - Knowledge of the natural world and its workings
ex. mathematics, biology, chemistry, physics, geology, engineering, and astronomy
Sleight of Hand - Dexterity
Stealth - Dexterity
Survival - Wisdom